Tiny

For beginning developers and home studios.

$9/mo
or
$6/mo paid annually
Included Transfer

0.5TB

  • 3 Apps

    3 Apps

    The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.

  • 6 Releases

    6 Releases

    The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.

  • 2 GiB Builds

    2 GiB Builds

    The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.

  • 0% Sales Cut

    0% Sales Cut

    PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.

Small

For the developers who need more.

$46/mo $86/mo $280/mo $780/mo
or
$34/mo paid annually $64/mo paid annually $210/mo paid annually $585/mo paid annually
Included Transfer

1.5TB 3TB 10TB 30TB

  • 6 Apps

    6 Apps

    The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.

  • 20 Releases

    20 Releases

    The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.

  • 5 GiB Builds

    5 GiB Builds

  • 0% Sales Cut

    0% Sales Cut

    The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.

  • Custom Launcher

    Custom Launcher

    Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.

  • License Keys

    License Keys

    Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.

  • API Access

    API Access

    Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.

Medium

For seasoned developers with a solid app base.

$80/mo $180/mo $560/mo $1560/mo
or
$60/mo paid annually $135/mo paid annually $420/mo paid annually $1170/mo paid annually
Included Transfer

1.5TB 3TB 10TB 30TB

  • 10 Apps

    10 Apps

    The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.

  • 50 Releases

    50 Releases

    The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.

  • 10 GiB Builds

    10 GiB Builds

    The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.

  • 0% Sales Cut

    0% Sales Cut

    PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.

  • Custom Launcher

    Custom Launcher

    Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.

  • License Keys

    License Keys

    Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.

  • API Access

    API Access

    Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.

  • Premium Support

    Premium Support

    Get quick response time (up to 12 hours), individual issue investigation, and direct contact with our development team and QA specialists.

  • Account Collaborators

    Account Collaborators

    Invite collaborators to your account with designated roles.

  • Channels

    Channels

    Release multiple versions of your game. Releases can be merged, so it's easy to maintain a beta channel and then merge it to the release channel whenever you feel it's stable enough.

  • Whitelabel

    Whitelabel

    By default, a launcher (even a custom one) displays a PatchKit logo. The white-label Launcher feature allows you to remove it. Make it fully yours.

Big

For genre leaders or those who aspire to be

$240/mo $360/mo $860/mo $2360/mo
or
$180/mo paid annually $270/mo paid annually $645/mo paid annually $1770/mo paid annually
Included Transfer

1.5TB 3TB 10TB 30TB

  • 30 Apps

    30 Apps

    The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.

  • 100 Releases

    100 Releases

    The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.

  • 30 GiB Builds

    30 GiB Builds

    The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.

  • 0% Sales Cut

    0% Sales Cut

    PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.

  • Custom Launcher

    Custom Launcher

    Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.

  • License Keys

    License Keys

    Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.

  • API Access

    API Access

    Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.

  • Premium Support

    Premium Support

    Get quick response time (up to 12 hours), individual issue investigation, and direct contact with our development team and QA specialists.

  • Account Collaborators

    Account Collaborators

    Invite collaborators to your account with designated roles.

  • Channels

    Channels

    Release multiple versions of your game. Releases can be merged, so it's easy to maintain a beta channel and then merge it to the release channel whenever you feel it's stable enough.

  • Whitelabel

    Whitelabel

    By default, a launcher (even a custom one) displays a PatchKit logo. The white-label Launcher feature allows you to remove it. Make it fully yours.

  • Authentication

    Authentication

    Authenticate users externally before launching the application. Usually, this could be a web page that allows the user to log in.

  • Multilauncher

    Multilauncher

    Get a launcher that allows you to download and run multiple games. You can use it to test, sell and cross-promote your and your partners’ titles.

  • LZMA2 Compression

    LZMA2 Compression

    Reduce your build sizes up to 30% with the LZMA2 compression algorithm.

  • Raw Logs

    Raw Logs

    Access raw logs from our CDN to analyze your traffic sources.

Are you an Indie or a Student?
We have total free account for you!

Sell with 0% Commission

Sell your applications through PatchKit with 0% commission (payment gateway fees included*). Set your price and collect everything directly to your PayPal account.

Keep control over your application and its users. Authenticate your users based on their email address or their device ID. Use license keys to give away copies of your application.

* - PayPal gateway fees are 2.9% + 30 cents (source).

0%
Transfer Price per GiB
0 - 25 TiB $0.09
25 - 50 TiB $0.06
50 - 100 TiB $0.04
100+ TiB $0.025

Price of base account.
Additional non-standard features may be charged separately.
All prices are given without tax.

Monthly data transfer overages

Each time you exceed your monthly data transfer limit, you will be charged for the overage. The price per GiB is calculated based on the total amount of data transferred in the previous month. The more you transfer, the less you pay per GiB.

Launcher development services

Our development team offers high-quality launcher design and development services. Our dev rate is $60/h, standard dev time for a single launcher is 15-30 hours.

You can provide your Launcher design, or we can design it for you - design usually takes 20-40 hours.

Ask for the estimation

Cartel Tycoon Game Launcher

Pricing FAQ

When will I receive my bill?

We always issue new bills at the beginning of the month. You will be notified by e-mail about a new bill. If you configure your credit card payments, we will automatically charge your card and generate an invoice.

Is it possible to set up upper expanses cap?

This is possible under some circumstances. If you want to set up a cap on your account, please contact us.

What payment methods do you support?

We accept payments via credit cards (Stripe), PayPal, and wire transfers.

Are there any taxes?

There are none unless you're an individual EU resident or a company with a Poland tax residence. In these cases, we will include a 23% tax on your monthly bill.

Why was I billed less/more than the plan I'm on?

We're calculating your monthly bill on a daily basis. For instance, if half of the month you were on a Tiny plan, and the second half on a Small plan, your bill may be around $9 / 2 + $46 / 2 = $4 + $23 = $27, depending on the number of days the month have.

How I can pay for my subscription annually?

First, subscribe to a plan you're interested in. Then, navigate to extend subscription page and select the desired subscription period.

Need help with pricing?

We are happy to assist you!

Ask a question Contact Sales

Evaluate for free for 30 days!

Click the button below to claim your 30 days free trial or schedule a demo!* - You can cancel at any time! Easy set-up.

Schedule a Demo

*No credit card required.

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