• Evaluation
  • Get a grasp of PatchKit features for development and non-public testing.
  • Free
  • 150 GB Monthly Bandwidth
  • PatchKit Logo Included
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  • Indie & Student
  • Build, upload and launch for free. Pay only when the game succeeds on the market.
  • Free
  • 500 GB/m for free (see details)
  • PatchKit Logo Included
  • Spike Gaurd
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  • Custom
  • Choose features that you're interested in. Get the pricing immediatelly.
  • Starting at $19 / m
  • No Bandwidth Limits
  • Whitelabel
  • Spike Guard
  • License Keys
  • 24h Support
  • And more...

All plans include these great features

  • Cloud hosting
  • Automated builds
  • Publishing progress indicator
  • Notifications
  • Multiplatform game launcher
  • Command-line tools
  • AES encryption
  • Two-step authentication
  • Usage statistics
  • Changelogs
  • Support by mail

Questions?

How long can I use an evaluation account?

There are no strict time limits - you can get your game running using evaluation account and if you decide to stick with PatchKit, we will contact you.

What happens if I exceed bandwidth limit on my evaluation account?

Your game will still be online and will be available for your players. We will send you an e-mail and negotiate with you an upgrade to a higher plan. Please note that if we fail to contact you through your e-mail address in 14 days, we may suspend your account.

Are there any limits for the number of games, versions or releases?

All PatchKit plans include unlimited number of projects, versions and releases.

What payment options do you accept?

Bank-transfers only, but we are integrating with PayPal and Stripe soon.

Indie & Student plan pricing details

With Indie & Student plan you will receive 500 GB of monthly data transfer for free. Any transfers above this free limit will be billed as follows:


Location Price per GB
Europe, US $0.04 / GB
Asia & Pacific $0.06 / GB
Latin America $0.09 / GB

For instance if your game will use 750 GB of data transfer, you will pay only for 250 GB (750 - 500). If are your players are located in US then the price per GB is equal to $0.04 what makes it $10 in total (250 * 0.04).