We offer cheap plans for small projects and more expensive plans for bigger projects. You can switch between them at any time, even in the middle of the month.
For beginning developers and home studios.
0.5TB
The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.
The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.
The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.
PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.
For the developers who need more.
1.5TB 3TB 10TB 30TB
The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.
The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.
The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.
Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.
Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.
Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.
For seasoned developers with a solid app base.
1.5TB 3TB 10TB 30TB
The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.
The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.
The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.
PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.
Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.
Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.
Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.
Get quick response time (up to 12 hours), individual issue investigation, and direct contact with our development team and QA specialists.
Invite collaborators to your account with designated roles.
Release multiple versions of your game. Releases can be merged, so it's easy to maintain a beta channel and then merge it to the release channel whenever you feel it's stable enough.
By default, a launcher (even a custom one) displays a PatchKit logo. The white-label Launcher feature allows you to remove it. Make it fully yours.
For genre leaders or those who aspire to be
1.5TB 3TB 10TB 30TB
The maximum number of applications you're allowed to create on your account. Unnecessary applications can be removed.
The maximum number of monthly released versions. This number is calculated on account-level and does not change with the number of applications.
The maximum size of a build that can be published. It's calculated by GZIPping your file contents. If you're using LZMA2 compression, its result will be used instead.
PatchKit won't charge you anything for selling your apps. Get paid through PatchKit without any extra fees.
Download launcher's project files, so you can customize it in a quick and easy way. The launcher is created in Unity, with the use of Unity UI technology.
Give access to your applications only to those who own license keys. It's a simple, effective, and non-intrusive solution to get started.
Call PatchKit API using individual API Key. It is required for PatchKit Command-Line Tools to work.
Get quick response time (up to 12 hours), individual issue investigation, and direct contact with our development team and QA specialists.
Invite collaborators to your account with designated roles.
Release multiple versions of your game. Releases can be merged, so it's easy to maintain a beta channel and then merge it to the release channel whenever you feel it's stable enough.
By default, a launcher (even a custom one) displays a PatchKit logo. The white-label Launcher feature allows you to remove it. Make it fully yours.
Authenticate users externally before launching the application. Usually, this could be a web page that allows the user to log in.
Get a launcher that allows you to download and run multiple games. You can use it to test, sell and cross-promote your and your partners’ titles.
Reduce your build sizes up to 30% with the LZMA2 compression algorithm.
Access raw logs from our CDN to analyze your traffic sources.
We offer volume discounts for use cases exceeding our pricing plans. Contact us for a custom quote.
Sell your applications through PatchKit with 0% commission (payment gateway fees included*). Set your price and collect everything directly to your PayPal account.
Keep control over your application and its users. Authenticate your users based on their email address or their device ID. Use license keys to give away copies of your application.
* - PayPal gateway fees are 2.9% + 30 cents (source).
Transfer | Price per GiB |
0 - 25 TiB | $0.09 |
25 - 50 TiB | $0.06 |
50 - 100 TiB | $0.04 |
100+ TiB | $0.025 |
Price of base account. Additional non-standard features may be charged separately. All prices are given without tax.
Each time your monthly included data transfer, you will be charged with these
Our development team offers high-quality launcher design and development services. Our dev rate is $60/h, standard dev time for a single launcher is 15-30 hours.
You can provide your Launcher design, or we can design it for you - design usually takes 20-40 hours.
We always issue new bills at the beginning of the month. You will be notified by e-mail about a new bill. If you configure your credit card payments, we will automatically charge your card and generate an invoice.
This is possible under some circumstances. If you want to set up a cap on your account, please contact us.
We accept payments via credit cards (Stripe), PayPal, and wire transfers.
There are none unless you're an individual EU resident or a company with a Poland tax residence. In these cases, we will include a 23% tax on your monthly bill.
We're calculating your monthly bill on a daily basis. For instance, if half of the month you were on a Tiny plan, and the second half on a Small plan, your bill may be around $9 / 2 + $46 / 2 = $4 + $23 = $27
, depending on the number of days the month have.
First, subscribe to a plan you're interested in. Then, navigate to extend subscription page and select the desired subscription period.
Click the button below to claim your 30 days free trial or schedule a demo!* - You can cancel at any time! Easy set-up.
Schedule a Demo*No credit card required.
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